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Team Alligator
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classes.dat
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Text File
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1999-11-22
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7KB
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196 lines
SIMISA@@@@@@@@@@JINX0s0t0_____
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(
THIS IS THE OBJECT CATEGORY FILE - This file applies a string descriptor
to the object category that can be used in world data files.
The file format is as follows:
TA_Number_of_common_types (n) the number of common types to follow
(Lee Note - 'Common types' for these purposes include TA_Begin_Category and TA_Common_category lines,
but not TA_End_category lines.)
Then a series of lines with the following syntax:
TA_Begin_category(Name Score)
This will create an object category name and all the TA_Common_category (name)
entries that follow will be objects of this type until an TA_End_category() or a
TA_Begin_category(name) is read, the Score is assigned to any object of this exact
category destroyed
TA_Common_category(Name Score)
Creates an object_category_name, again the Score is assigned to any object
of this exact category destroyed
TA_End_category()
Will close the currently open category
eg:
TA_Begin_category(Ground_unit 100)
TA_Begin_category(AFV 110)
TA_Common_category(BRDM2 110)
TA_End_category()
TA_End_category()
This structure would create three category types:
(a) A Ground_unit (100 points for a kill)
(b) An AFV which is also a Ground_Unit (110 points for a kill)
(c) A BRDM2 which is both a Ground Unit and an AFV (110 points for a kill)
i.e. If (c) is destroyed 110 points will be accumulated, or if (a) is destroyed 100 pts, etc.
)
TA_Number_of_common_types (132)
TA_Begin_category (AIRCRAFT 80)
TA_Begin_category (FIXED_WING 120)
TA_Common_category (SU22 120)
TA_Common_category (SU25A 140)
TA_Common_category (MIG21MF 125)
TA_End_category ()
TA_Begin_category (HELICOPTER 100)
TA_Common_category (MI17 55)
TA_Common_category (MI24D 75)
TA_Common_category (MI24V 80)
TA_Common_category (MI24P 85)
TA_Common_category (MI26 75)
TA_Common_category (MI28 120)
TA_Common_category (KA50 100)
TA_Common_category (KA52 120)
TA_End_category ()
TA_End_category ()
TA_Begin_category (GROUND_UNIT 10)
TA_Begin_category (AFV 10)
TA_Common_category (BRDM2 12)
TA_Common_category (BRDMAT 18)
TA_Common_category (MTLBAT 18)
TA_Common_category (RYS 20)
TA_Common_category (BTRPU 70)
TA_Common_category (RANGIR 80)
TA_End_category ()
TA_Begin_category (APC 15)
TA_Common_category (BTR60 15)
TA_Common_category (BTR80 15)
TA_Common_category (BTR80A 15)
TA_Common_category (BMP1 16)
TA_Common_category (BMP2 17)
TA_Common_category (BMP3 18)
TA_End_category ()
TA_Begin_category (TANK 35)
TA_Common_category (T54B 25)
TA_Common_category (T62M 28)
TA_Common_category (T72BM 30)
TA_Common_category (T72MTU 33)
TA_Common_category (T80B 34)
TA_Common_category (T80BV 35)
TA_Common_category (T80U 37)
TA_Common_category (T90 40)
TA_End_category ()
TA_Begin_category (ARTILLERY 15)
TA_Common_category (M1966 40)
TA_Common_category (D20 40)
TA_End_category ()
TA_Begin_category (SP_ARTILLERY 15)
TA_Common_category (2S1 50)
TA_Common_category (2S3 60)
TA_Common_category (2S19 70)
TA_Common_category (BM21 30)
TA_Common_category (BM9A52 70)
TA_End_category ()
TA_Begin_category (AAA 50)
TA_Common_category (AAMG 10)
TA_Common_category (ZU23 25)
TA_Common_category (ZSU23 50)
TA_End_category ()
TA_Begin_category (SAM 90)
TA_Common_category (9K31 80)
TA_Common_category (S300 150)
TA_Common_category (BUK 120)
TA_Common_category (9K35 90)
TA_Common_category (TUNG 80)
TA_Common_category (TOR 95)
TA_End_category ()
TA_Begin_category (MISSILE 0)
TA_Common_category (SS21 200)
TA_End_category ()
TA_Begin_category (SOFT 3)
TA_Common_category (JEEP 5)
TA_Common_category (TRUCKA 3)
TA_Common_category (TRUCKB 3)
TA_Common_category (F_TRUCK 3)
TA_Common_category (SALCAR 2)
TA_Common_category (ESTCAR 2)
TA_Common_category (PICKUP 2)
TA_Common_category (VAN 3)
TA_Common_category (LORRY 3)
TA_Common_category (ARTIC 3)
TA_Common_category (HMMWV 4)
TA_Common_category (RADAR_VAN 50)
TA_End_category ()
TA_Begin_category (RADAR 80)
TA_Common_category (FLAPLID 130)
TA_Common_category (SNOWDRIFT 140)
TA_Common_category (DOGEAR 80)
TA_Common_category (STATIC_RADAR 80)
TA_End_category ()
TA_Begin_category (INFANTRY 2)
TA_Common_category (MAN 1)
TA_Common_category (MANRIFLE 1)
TA_Common_category (MANMG 2)
TA_Common_category (MANFOX 2)
TA_Common_category (MANRPG 3)
TA_Common_category (MANATGM 3)
TA_Common_category (MANSAM 5)
TA_Common_category (MANCOVER 4)
TA_Common_category (MANMORTAR 15)
TA_End_category ()
TA_End_category ()
TA_Begin_category (SEA_UNIT 50)
TA_End_category ()
TA_Begin_category (CULTURAL 1)
TA_Begin_category (CIVILIAN 1)
TA_Common_category (HUT 1)
TA_Common_category (HOUSE 1)
TA_Common_category (SM_BUILD 2)
TA_Common_category (LG_BUILD 2)
TA_Common_category (TOWER 2)
TA_Common_category (RELIGIOUS 1)
TA_Common_category (FARM 1)
TA_Common_category (INDUSTRIAL 1)
TA_Common_category (SPORTS 1)
TA_Common_category (MONUMENT 1)
TA_Common_category (POWER 2)
TA_Common_category (MISC 1)
TA_End_category ()
TA_Begin_category (AIRFIELD 30)
TA_Common_category (HANGAR 30)
TA_Common_category (AIR_BLDG 40)
TA_End_category ()
TA_Begin_category (MILITARY 5)
TA_Common_category (TENT 1)
TA_Common_category (GRD_TOWER 3)
TA_Common_category (FLAG 1)
TA_Common_category (GENERATOR 1)
TA_Common_category (BARRACKS 3)
TA_Common_category (BUNKER 60)
TA_Common_category (SUPPLIES 10)
TA_Common_category (COMMAND_POST 60)
TA_Common_category (HEADQUARTERS 100)
TA_End_category ()
TA_Begin_category (C_RADAR 5)
TA_Common_category (SM_RADAR 40)
TA_Common_category (LG_RADAR 50)
TA_Common_category (RADIO_MAST 5)
TA_End_category ()
TA_Begin_category (WALL 0)
TA_Common_category (FENCE 0)
TA_Common_category (BRICK 0)
TA_Common_category (SNDBAG 0)
TA_End_category ()
TA_Begin_category (TARGET 10)
TA_Common_category (BULLSEYE 10)
TA_Common_category (CUTOUT 10)
TA_End_category ()
TA_End_category ()
TA_Begin_category (ANIMALS 0)
TA_End_category ()
TA_Begin_category (TREES 0)
TA_End_category ()
TA_Begin_category (BOMBSITE 0)
TA_End_category ()
TA_Begin_category (BRIDGE 100)
TA_End_category ()
TA_Begin_category (WAYPOINT 0)
TA_End_category ()